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Spikie Angelina Ricardo
Spikie Angelina Ricardo
Storyboard and Visual Development Artist
Pasadena, United States

Summary

Experience in toy design, character design, storyboarding and visual development for games and animation.
Past clients include Hasbro (Trolls, Furreal Friends, Disney Princess) and Sketchy Panda Games.

Skills

Concept DesignDigital PaintingIllustrationStoryboardingCharacter DesignVisual DevelopmentStorytelling

Software proficiency

ArtRage
ArtRage
Illustrator
Illustrator
Corel Painter
Corel Painter
Photoshop
Photoshop
Toon Boom Studio
Toon Boom Studio

Experience

  • Concept Artist at Sketchy Panda Games
    August 2015 - October 2015

    As a Concept Artist for Aberford, my responsibilities included designing environments both interior and exterior, creating key poses for fight animations, and the designing and painting of promotional artwork, including the kickstarter poster.

    Skills used:

    -Sketching and painting concepts for environments and promotional art.

    - Creating key poses for animation (relating to my storyboarding skills)

    - Working with art director and team on refining overall look of game presentation and kickstarter.

  • Freelance Toy Designer at Hasbro
    Burbank, United States of America
    January 2016 - Present

    As a freelancer for Hasbro, my responsibilities have been blue sky research and development for Girls lines (for both toy and animation), including researching materials, market, and play styles, creating moodboards, color palettes, and designing characters and accessories. I've worked on Trolls, Furreal Friends, Disney Princess, and other bluesky concepts.

    Skills used:

    -Research and development for toys and animation.

    -Sketching and painting concepts for toys and characters.

    -Organizing files and samples.

    - Working with brand directors and teams.

  • Girls toy design Intern for Trolls at Hasbro
    Burbank, United States of America
    May 2015 - August 2015

    As an Intern, my responsibilities included blue sky research and development, creating mood boards based on fashion trends and aesthetics, as well as sketching and painting concepts for trolls dolls and play sets, and some concepts for animation.

    I was also given the opportunity to pitch a toys-to-life gaming concept, which I worked on with a team of other interns. My main responsibilities were creating the story, gameplay mechanics and design, and creating concept art of characters and worlds.

    Skills required:

    - Blue sky research and development.

    - Sketching and painting concepts for toys and animation.

    - Organising of files and samples.

    - Working with Trolls team as well as intern project team to create concepts and presentations.